Candy Box Wiki
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MAJOR SPOILERS: The following content contains major spoilers about Candy Box. Read at your discretion.

Computer

The computer tab as it appears once all of the options are revealed.

The computer tab is unlocked after defeating the developper. It allows the player to add "bugs" to the game that are essentially cheats. The bugs each cost a certain number of lollipops to purchase and have a range of random effects for each level. The cost of each bug is listed in millions of lollipops.

Note:

  • mlp = million lollipops
  • blp = billion lollipops
  • tlp = trillion lollipops

Bug Levels[]

Bug Level 1 - 1 mlp[]

You are awarded 1-3 chocolate bars. This bug has a chance of failing as well.

Results:[]

  • (25% chance) "You found 1 chocolate bar !!"
  • (25% chance) "You found 2 chocolate bars !!! \o/"
  • (25% chance) "You found 3 chocolate bars !!!!! \o/ \o/ \o/ \o/"
  • (25% chance) "There's a bug with the bug, it didn't worked :/"

Bug Level 2 - 10 mlp[]

This bug can increase the production limit of your lollipop farm:

  • (33% chance) Raises the limit to 10,000 lollipops per second. This requires having approximately 1,729,000 (1,728,122) lollipops planted. This only lasts until you next load your game.
    • However, if you activate the bug again, you do not need to replant the lollipops.
    • Furthermore, using this bug multiple times does not increase the production limit of your lollipop farm past 10,000 lollipops per second.
  • (33% chance) You meet a shoemaker, journalist, translator, student, writer, vet, farmer, fireman, butcher, reporter, monk, priest, architect, or electrician who will give you a random amount of candy from 2 to 50,000,002 (50 million and 2).
  • (33% chance) You pick up all your candies from the floor.

Results:[]

  • "The production limit of your lollipop farm has increased ! (*)"
    • The (*) corresponds with a message that appears below: "(*) : the effect will last until the next loading (hey, it's a bug after all)"
  • "You picked up all candies you have thrown on the floor. (0)"
    • The (0) corresponds with the number of candies that were on the floor.
  • "You met a translator. He gave you 38197452 candies !"

Bug Level 3 - 100 mlp[]

  • (33% chance) You gain a Sword of Liflamesummoning (50% chance) or nothing (50%) chance). If you already own either a Sword of Liflamesummoning or Sword of Randomness, nothing happens.
  • (33% chance) The number of candies owned is multiplied by 3.
  • (33% chance) If you own an enchanted sword (any sword with a level), it may either lose 3 levels (14.2% chance) or gain 1 level (85.7% chance). If you don't own an enchanted sword, nothing happens.

Results:[]

  • "Your candies were multiplied by 3 !"
  • "The level of your sword increased by 1 !"
  • "You found a new sword : the Sword of Liflamesummoning !"
  • "Your sword lost 3 levels."
  • "There's a bug with the bug, it didn't work :/"

Bug Level 4 - 1 blp[]

No result occurs from bug level 4, as it is classified as illegitimate.

Result:[]

  • "Fake bug ! I guess you'll need 10000 mpl :)"

Bug Level 5 - 10 blp[]

  • (50% chance) Everyone in the quests becomes a pony, albeit ponies with the same life, damage, weapon, and behaviours. If "ponyTime" is in effect, nothing happens. This effect only lasts until you next load the game.
    • A glitch is that gates from Hell seem to disappear (possibly due to being only one character wide), but they still exist.
  • (50% chance) You gain a Sword of Randomness. If you already own a Sword of Randomness, nothing happens.

If both the sword and the pony effect are active, this bug will always say that it didn't work.

Results:[]

  • "It's pony time !! Everyone is a pony now ! (*)"
    • The (*) corresponds with a message that appears below: "(*) : the effect will last until the next loading (hey, it's a bug after all)"
  • "You found a new sword : the Sword of Randomness !"
  • "There's a bug with the bug, it didn't work :/"

Bug Level 6 - 100 blp[]

No result occurs from bug level 6. The information within is displayed automatically when you reach the lollipop threshold.

  • "No level 6 bug, sorry :( (maybe level 7 ?)"

Bug Level 7 - 1 tlp[]

No result occurs from bug level 7. The information within is displayed automatically when you reach the lollipop threshold.

  • "Crap, no level 7 bug either :s Don't give up !"

Bug Level 8 - 10 tlp[]

No result or message occurs from bug level 8. The information within is displayed automatically when you reach the lollipop threshold. With the passing of the threshold the Randomize... and Add a bug... options are unlocked.

  • "Welcome to the bug factory !
You now have access to the entire computer, and you can therefore create your own bugs."

Randomize[]

Everything in the "randomize" section does just as the title implies. Whatever button you click, it will set that value to a random number. This is usually an extremely high number that is essentially infinite,.

The variables you can randomize are:

  • Candies
  • Candies thrown
  • Candies eaten
  • Candies per second
  • Lollipops
  • Lollipops planted
  • Chocolate bars
  • Scrolls
  • Potions
  • Sword
  • Sword power

Add a bug[]

Everything under this section is temporary and will only last until you load your game next.

  • Background color randomly cycles the background color
  • Text color randomly cycles the text color
  • Text size randomly cycles the text size
  • Add a tab adds a new tab to the top. Doing this will prevent you from clicking on any of the tabs (though, you can open them using arrows of the keyboard). Each tab has a different name.
  • Edit everything lets you change the text of everything on screen. As with Add tab, this will severely limit your ability to play the game.
  • PURE RANDOM will randomize everything in the game. This is incredibly dangerous and saving after using it is not recommended.

Guide to achieving higher level bugs (by Nil)[]

The level two bug typically has you encounter people who give you millions of candies (or you just pick up the candies you tossed on the floor earlier). Start here and accumulate a few 100 million candies.

The level three bug has multiple consequences:

  • Increase Sword level by 1
  • Decrease Sword level by 3
  • Times 3 candies
  • Absolutely nothing (as in the image in the picture)

Exploit the level three bugs to multiple you candies to an absurd amount. (over 10 trillion) (if you run out of lollipops, proceed to next step to get more).

Let the candy to lollipop converter run for some time (15 to 20 minutes should do) and all you candies will become lollipops. At this point you will unlock all the bugs and your game will look like this (give you have over 10 trillion lollipops):

The developper's computer !

Some additional notes:

Level 5 bug can:

  • unlock a secret pony mode that turns all your opponents into ponies
  • Sword of Randomness (combines all 3 swords into one)
  • Bug with the Bug, absolutely nothing happens.

Level 1 bug:

  • Receive 1 to 3 bars of chocolate
  • Absolutely nothing

The point is that the bugs aren't unique and after purchasing a bug once it is still worthwhile to do it again. One of the bugs increases you maximum lollipop production (planting more lollipops will increase your product up to 30000 a second I believe, still rather pointless at this point).

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